Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats.”
― H.L. Mencken
While traveling across our African landscape, Mark and POOCH will encounter enemies who will gladly disembowel them for venturing too close to their territory. When diplomacy fails, Mark must be ready to stand his ground.
We’ve implemented a turn-based combat system into BEAUTIFUL DESOLATION, and have chosen to focus on simple engagement mechanics. We’ll avoid intense stat management and leveling, and rather focus on creating a fun, entertaining experience that ties directly into our lore and world building.
In a place this dangerous you’re often only as good as the friends who surround you. Forging alliances with the denizens of the world is essential to survival – and pivotal to how the story will unfold.